By Guan-Ming Su
Provides assurance of the most important theories and applied sciences focused on the lifecycle of 3D video content material delivery
Presenting the applied sciences utilized in end-to-end 3D video conversation platforms, this reference covers 3D pics and video coding, content material construction and show, and communications and networking. It covers the whole variety of key components from the basics of 3D visible illustration to the newest 3D video coding strategies, proper conversation infrastructure and networks to the 3D caliber of experience.
The booklet is dependent to logically lead readers throughout the subject, beginning with primary and basic details, carrying on with with a close element of varied visualisation suggestions ahead of concluding with an intensive view of 3D cellular verbal exchange structures and traits. The authors supply such a lot concentration to 4 vital components: 3D video coding and communications; 3D graphics/gaming and cellular communications; end-to-end 3D atmosphere (including 3D...
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Additional info for 3D Visual Communications
Another way of implementing multiple-description coding for 3D stereoscopic video and multi-view video consists of independently encoding one view and encoding the second view predicted with respect to the independently encoded view. This later approach can also be considered as a two-layer, base plus enhancement, encoding. This methodology can also be applied to V+D and MVD, where the enhancement layer is the depth information. Different strategies for advanced 3D video delivery over different content delivery path will be discussed in Chapters 8 and 10.
This later approach can also be considered as a two-layer, base plus enhancement, encoding. This methodology can also be applied to V+D and MVD, where the enhancement layer is the depth information. Different strategies for advanced 3D video delivery over different content delivery path will be discussed in Chapters 8 and 10. Several 3D applications will be dealt with in Chapter 9. 5 3D Display To perceive a 3D scene by the human visual system (HVS), the display system is designed to present sufficient depth information for each object such that HVS can reconstruct each object's 3D positions.
Clearly, the higher reality requirements would require larger volumes of data to be delivered over the network, and more services and usage scenarios to challenge the wireless network infrastructures and protocols. 1 Estimated reality video over wireless development roadmap. From a 3D point of view, reconstructing a scene remotely and/or reproducibly as being presented face-to-face has always been a dream through human history. The desire for such technologies has been pictured in many movies, such as Star Trek's Holodeck, Star Wars' Jedi council meeting, The Matrix's matrix, and Avatar's Pandora.